Adventure Game Engine
 


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06/02/2020 13 hours
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Mortal Engines: Movie Tie-in Edition
Mortal Engines: Movie Tie-in Edition
*"Reeve's [Mortal Engines] remains a landmark of visionary imagination." --School Library Journal, starred reviewEmerging from its hiding place in the hills, the great Traction City is chasing a terrified little town across the wastelands. Soon London will feed. In the attack, Tom Natsworthy is flung from the speeding city with a murderous scar-faced girl. They must run for their lives through the wreckage--and face a terrifying new weapon that threatens the future of the world.SOON TO BE A MAJOR MOTION PICTURE PRODUCED BY PETER JACKSON!

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$4.49
-$5.50(-55%)



Warlock: Reign of Blood: A LitRPG Novel
Warlock: Reign of Blood: A LitRPG Novel
Swords, Spells, Stats and Slaughter from the Lead Writer of Path of ExileMark?s life of forklifts, forms, debts and divorce is gone. Now he?s a Warlock in an RPG called Reign of Blood.Through dark forests, rugged mountains and ancient ruins, Mark will fight against slavers, savage creatures and the forces of insidious corruption. He will master magical tomes, cast spells of fire and fear, imbue his weapons with arcane might and seep through walls like mist. Quest by quest, level by level, Mark will find purpose, power, people to live and laugh with, and perhaps even a little love.Mark has been given a second chance at life and he?s going to die as many times as it takes to keep it. Beware! Warlock: Reign of Blood contains RPG mechanics, video game concepts, coarse language and violence. If you?re an RPG gamer and fan of LitRPG, you?re in for an action-packed treat. Scroll up and click 'buy now' for a gory adventure in this first book of the Warlock LitRPG series!

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Doctor Who: Engines of War (Doctor Who: New Series Adventures Specials Book 4)
Doctor Who: Engines of War (Doctor Who: New Series Adventures Specials Book 4)
"I've had many faces. Many lives. I don't admit to all of them. There's one life I've tried very hard to forget-the Doctor who fought in the Time War."     The Great Time War has raged for centuries, ravaging the universe. The Daleks and the Time Lords deploy ever more dangerous weapons in desperate attempts at victory, but there is no end in sight.     On the outer rim of the Tantalus Eye, scores of human colony planets are now overrun by Dalek occupation forces. A weary, angry Doctor leads a flotilla of Battle TARDISes against the Dalek stronghold but in the midst of the carnage, the Doctor's TARDIS crashes to a planet below: Moldox.     As the Doctor is trapped in an apocalyptic landscape, Dalek patrols roam amongst the wreckage, rounding up the remaining civilians. But why haven't the Daleks simply killed the humans?     Searching for answers, the Doctor meets 'Cinder', a young Dalek hunter. Their struggles to discover the Dalek plan take them from the ruins of Moldox to the halls of Gallifrey and set in chain events that will change everything. And everyone.

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Eureka: 501 Adventure Plots to Inspire Game Masters, EGP42001
Eureka: 501 Adventure Plots to Inspire Game Masters, EGP42001
Featuring a foreword by gaming industry legend Monte Cook, Eureka contains 501 complete adventure plots usable with almost any roleplaying game, plus GMing advice and tools for making the most of every plot. If you game once a week, that's nearly 10 years of adventures, all right here in the largest collection of its kind ever published. Written by nine veteran game masters - the authors of the most widely read game mastering blog on the planet, Gnome Stew - Eureka is more than just adventure seeds. Each plot includes a hook to draw your players in, an outline detailing enough material for a complete adventure, generally in the form of 3-5 meaty encounters, and any game mastering notes, plot twists, and advice you might need to turn that plot into a fun night of gaming. Adventure hooks alone don't give you much to work with, but fully developed adventures can be hard to personalize and fit into an ongoing game. Eureka is the perfect middle ground: We provide the main ingredients, and you decide how to prepare them. Packed with ideas and inspiration, this massive collection is designed to be the ultimate adventure toolkit: * Fantasy, science fiction, and horror plots: 167 of each, all easily adaptable to multiple genres * Clear, concise game mastering advice: We show you how to adapt plots to other genres (effectively giving you 464 fantasy, 420 sci-fi, and 338 horror plots) and how to turn Eureka plots into full-blown adventures * The tools you need: Plots are grouped by theme, from "Revolt" to "Mistaken Jealousy," and categorized by tags like intrigue, exploration, and combat-heavy * Four indexes: Quickly find a plot for any situation by genre, tag, title, or author * No game mechanics and no proper names: These system-neutral plots are simple to use and easy to personalize to your game

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$25.51
-$9.44(-27%)



Master the Art of Unreal Engine 4: Creating a 3D Point and Click Adventure (Part #1)
Master the Art of Unreal Engine 4: Creating a 3D Point and Click Adventure (Part #1)
Have you ever played a video-game and wished you could make your own? Well, with the power of Unreal Engine 4 and this book... Now your dreams can now be reality!This book has been designed and crafted by independent developer Ryan Shah (of Kitatus Studios), who boasts over 10 years of experience working with video-game development tools as well as 2D/3D art applications.Ryan Shah will guide you through your adventures with Unreal Engine 4, Teaching you all the important information in an enjoyable, relaxed and entertaining style, which will help make sure you have the greatest possible adventure learning to create the video-game of your dreams.If you enjoyed 3D point and click adventure titles (Such as Telltale's The Walking Dead, Back to the Future, Sam and Max .etc) then this book is for you! In this title, we don't only cover how to create your own 3D point and click adventure project, but we also cover all the important pieces of Unreal Engine 4 that you'll need to make sure your projects rise above all others and become amazing titles that your fans will adore for years to come!

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The World Engine (Space Marine Battles)
The World Engine (Space Marine Battles)
A planet-sized super weapon, the World Engine must be stopped before it destroys all in its path. A full Space Marine Chapter is given the seemingly impossible task of destroying it.For months, the necron World Engine has blazed a trail across the Vidar sector, destroying planets and devastating every fleet sent to destroy it. Now, the Astral Knights Space Marine Chapter enact a daring plan to get to the heart of the mighty edifice and bring it to an end. Crashing their battle-barge into the World Engine, they land upon its surface, seeking its heart. Confronted by sinister necrons, the fate of the Astral Knights hangs in the balance, along with the lives of untold billions...

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$67.38



Transformers: Rescue Bots: Meet Heatwave the Fire-Bot (Passport to Reading Level 1)
Transformers: Rescue Bots: Meet Heatwave the Fire-Bot (Passport to Reading Level 1)
Optimus Prime has selected a special team of Transformers to work side-by-side with the people of Earth--they are called the Rescue Bots! Heatwave the Fire-Bot changes into a fire engine and is partnered with Kade Burns. In this story, the Rescue Bots have to stop some runaway floating lobsters from ruining the town parade!A Passport to Reading Level 1 book.

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The End Game: A Virtual Reality Thriller
The End Game: A Virtual Reality Thriller
WHY 1984 DIDN'T LOOK LIKE 1984...LET THE GAMES BEGIN...Sometime back in 1984, the ultimate game console was built, involving the greatest technologies ahead of its time.Todd Darcy was the main creator the VR Smartbox console. The ultimate device for anyone to have their most desired dreams come true, from the worldwide bestselling toy.By slipping on the virtual reality goggles, people had the joy of wandering the console's operating system - the city of Skysurf.But Todd's success suddenly turned into a dreadful nightmare when Skysurf was breached by some mysterious hacker, pulling Todd out of the virtual city, then locking him into another program, appearing as some dark medieval dungeon.Todd will face the struggle of his life, while forced to pursue his journey into unknown clusters of information, also finding himself increasingly manipulated by unknown powerful people, hiding behind false virtual profiles.But Todd will soon realize that his only chance of escape is by getting through the true hidden identity of his nemesis - Kronos.

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Common LISP: A Gentle Introduction to Symbolic Computation (Dover Books on Engineering)
Common LISP: A Gentle Introduction to Symbolic Computation (Dover Books on Engineering)
This highly accessible introduction to Lisp is suitable both for novices approaching their first programming language and experienced programmers interested in exploring a key tool for artificial intelligence research. The text offers clear, reader-friendly explanations of such essential concepts as cons cell structures, evaluation rules, programs as data, and recursive and applicative programming styles. The treatment incorporates several innovative instructional devices, such as the use of function boxes in the first two chapters to visually distinguish functions from data, use of evaltrace notation in later chapters to illustrate the operation of evaluation rules, and "Dragon stories" to explain recursion. The book contains nearly 400 diagrams and illustrations, and 77 pages of answers to exercises. Advanced topics and "toolkit" sections, and a variety of complete programs, extend readers' programming power.

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